GitHub - poelzi/efficient-sparse-voxel-octrees: found and rescued from code.google.com
Figure 3 from Octree-based, GPU implementation of a continuous cellular automaton for the simulation of complex, evolving surfaces | Semantic Scholar
GPU-based Adaptive Octree Construction Algorithms | Semantic Scholar
CPU–GPU Parallel Framework for Real‐Time Interactive Cutting of Adaptive Octree‐Based Deformable Objects - Jia - 2018 - Computer Graphics Forum - Wiley Online Library
An adaptive octree grid for GPU-based collision detection of deformable objects | SpringerLink
Towaki Takikawa / 瀧川永遠希 on Twitter: "Querying from the octree quickly is not entirely trivial, so we also propose a carefully designed GPU based algorithm to render this representation. The key is
Octree-based, GPU implementation of a continuous cellular automaton for the simulation of complex, evolving surfaces - ScienceDirect
Octree-based, GPU Implementation of a Continuous Cellular Automaton for the Simulation of Complex, Evolving Surfaces
An Adaptive, Hybrid Data Structure for Sparse Volume Data on the GPU | TU Wien – Research Unit of Computer Graphics